不用錢,你自已改.
enemyAttackDamage
L_0016: ldarg.s _damage
加 ldc.i4.0
加 mul
L_0018: stfld int32 battleMain/<enemyAttackDamage>c__Iterator5D::_damage
.
.
L_0053: ldarg.s _damage
加 ldc.i4.0
加 mul
L_0055: stfld int32 battleMain/<enemyAttackDamage>c__Iterator5D::<$>_damage
getAttackPower
L_0001: ldfld int32 gb2PlayerUnit::baseAttack
加 ldc.i4.6
加 mul
L_0008: stloc.1
getUnitSkillDamage
L_011a: call instance int32 battleMain::getUnitAttackDamage(int32, int32, int32, int32, int32, bool, bool)
加 ldc.i4.2
加 mul
L_011f: stloc.0
其他的你自已去摸索...... |