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[其他] 三國志14 v1.0.3 整合全部DLC 集成修改器 免安裝版 [[email protected]白馬@9954MB]

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fgriasa01 | 收聽TA | 顯示全部樓層 |閱讀模式
發表於 2020-2-14 01:41

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檔案均為免費空間.下載有問題應該查免空下載問題而不是問我為什麼會這樣..可試著修復檔案 過30日不補檔
檔案一律放到自然死.基本時效30天
安裝資料夾路徑請不要使用中文名稱. 全英文最佳. 避免一些問題導致不能玩
希望點我愛心的人都有解決問題能力 不要連基本問題都不會還要我幫你去google搜尋
病毒偵測請無視.防毒不是萬能的.知道那是破解檔.建議關閉掃毒,會怕的不要下載
分享內容只提供分享 不保證一定符合各位硬體/軟體設備能使用

再次重申 問一些重複性高的基本問題我不會回覆


                               
登錄/註冊後可看大圖


遊戲名稱】:三國志14
【檔案大小】:9954MB
【檔案種類】︰RAR
【遊戲語言】:中文
【存放空間】:MEGA
【下載方式】:IE/MIPONY/MegaDownloader_v1.7
【壓縮格式】:RAR(5.0,含3%修復)
【存放期限】:至少放1個月(帳號輪替使用,視PO文速度),舉報除外
【安裝步驟】:

無法正常遊戲者請確定妳的路徑是否全英文 再來確認電腦已安裝必要軟體 例如
dxwebsetup/vc2005_X86/vC2008_x 86/C2008sp1/vc2010_x86/vcredist_x86/DirectX/PhysX  等等
如果無法解決不知道問題在那,請下載我提供的遊戲必備軟件大埔全(密碼同遊戲壓縮包)
  1. https://mega.nz/#F!PBMUlagC!Vy3ntcO_HlTsgERK0rAaxA
複製代碼

                               
登錄/註冊後可看大圖

免安裝版即是減少各個遊戲每次都要再裝一次一樣的軟體 因為常玩遊戲的人其實都具備有這些軟件 固直接點執行檔就能玩
如果想要免安裝就一定要安裝(一台電腦只需安裝一次,除非重灌) 會出現錯誤者可以參考以下說明或自己GOOGLE一下吧
【遊戲簡介】:
版本說明:
2/13 Update
  1. ■Function Expansion/Adjustments
  2. - Added the hypothetical scenario "The Split of the Cao Family".
  3. - Now the command "Reward" can be executed for officers of the player"s force even if they are not in Division 1.
  4. - Made an improvement that prevents units from becoming involved in duels if their formation is "Ring".
  5. - For units whose "Enemy contact" setting is "Attack", they will now prioritize attacking enemy units over attacking buildings.
  6. - For the event where sick and wounded people are aided by "Hua Tuo", the effects are now extended to all officers within the force.
  7. - Reduced the rate in which loyalty decreases.
  8. - Adjusted the balance of the Plots command "Unattended Home".
  9. - Adjusted the frequency in which the CPU performs executions.
  10. - Increased the speed in which the next turn comes after changing the Warlord.
  11. - Reduced the amount of wait time after ending the Strategy Phase.
  12. - Decreased the power of the tactic "White Cavalry", and changed it so that it can be used to attack bases.
  13. - For the historic event "Self-Proclaimed Emperor", diplomatic relations can now be worsened without dissolving the alliance.
  14. - Adjusted the AI for the Plots command, and strengthened the AI when countering siege weapons.
  15. - High-performance GPU can now be selected for PCs that support switchable graphics.

  16. ■Bug fixes
  17. - Corrected an issue in which, unit data would become incorrect under specific conditions, and the game would stop responding as a result.
  18. - Corrected an issue in which, during foreign negotiations, the gold and supplies brought in by envoys were not taken into account and the "Accept" command could not be not executed.
  19. - Corrected an issue in which data was incorrect when creating original officers or when placing them.
  20. - Corrected an issue in which data regarding whether DLC scenarios have been cleared was incorrect.
  21. - Corrected an issue in which, sometimes multiple units existed on the same piece of land, and attack targets could not be set.
  22. - Corrected an issue in which some ability modifications from traits were not applied to the Marching settings screen.
  23. - Corrected an issue in which troops at gates were not included for the number of "Troops" displayed for "Select Force".
  24. - Corrected an issue in which the loyalty of officers would incorrectly be decreased when using the "Title" command.
  25. - Corrected an issue in which the settings of officers and units, for example, would have incorrect settings after an event occurred.
  26. - Corrected an issue in which, when the base a unit was affiliated with was captured by another force, such units sometimes became affiliated with an incorrect base.
  27. - Corrected an issue in which the amount of durability reduced by the tactics "Battering Ram", "Catapult", and "Formation Defect" were incorrect.
  28. - Corrected an issue in which, even in situations where a goal force could not be selected for the Plots command "Dual Destruction", the "Goal Force" button could incorrectly be selected.
  29. - Corrected an issue in which officers that had been taken prisoner did not appear on the list that appears after clicking the "Officers" button from "Force Details".
  30. - Corrected an issue in which, when using the "Title" command to change an appointed officer, the previously appointed officer could incorrectly be selected.
  31. - Corrected an issue in which the visual effect that appears when an officer has almost reach the end of their life would not take into account the Age setting "Extended".
  32. - Corrected an issue in which officers incorrectly had identical titles in the scenario "The Start of Change".
  33. - Corrected an issue in which, if specific operations were performed, targets would be slightly off when focusing on multiple items.
  34. - Corrected an issue in which, when determining whether the Occup. Territory of land met the conditions for an event to be triggered, they were not determined to have been met even though the displayed value met the conditions.
  35. - Corrected an issue in which unintended information was displayed when zooming in and out the camera.
  36. - Corrected an issue in which sorting was incorrect when sorting by parameters such as LEA and STR by using the "Title" command.
  37. - Corrected issues that occurred when modifying "Movie Volume" from "Options".
  38. - Corrected an issue in which, before an officer matured, or after their death, for example, terms such as "Spouse" and "Sworn Siblings" were incorrectly displayed.
  39. - Corrected an issue in which, after the tutorial "Raising Your Country"s Strength", Guan Yu could incorrectly remain as an overseer of an area other than Barracks.

  40. - Corrected an issue in which, when performing certain operations, the "Screen Scroll" function under "Options" would behave incorrectly.
  41. - Corrected an issue in which for specific environments the game would stop intermittently.
  42. - Corrected issues that occurred when right-clicking.
  43. - Corrected an issue in which, when left-clicking after pressing the Alt key while on the map, the camera would move incorrectly.
  44. - Corrected an issue in which, when selecting enemy officers at the bottom of the screen, buttons would sometimes be displayed off-screen.
  45. - Corrected typographical errors and messages.
複製代碼



安裝信息
1. 解壓縮
2. 執行  SAN14_TC.exe  運行遊戲


『三國志14 DIGITAL DELUXE EDITION』所含內容
①遊戲本篇

②季票
·DLC 第1彈 『三國志13』武將面容CG套裝
·DLC 第2彈 追加劇本&事件組合、編輯功能
·DLC 第3彈 追加劇本&事件組合、編輯功能、追加難易度
·DLC 第4彈 追加2個劇本&事件組合、編輯功能
·DLC 第5彈 追加3個劇本、追加難易度

奪取土地、喪失土地、收復失地。得「土地」者得天下!


                               
登錄/註冊後可看大圖


由點及面,建立在土地爭奪上的全新戰略

本作將廣大的中華大地以整張寫實的地圖進行表現,精美的CG表現出各地截然不同的地理地貌。宏大的地圖上分佈46個都市與約340個地區。細分化的土地組成地區,在本作中將土地的爭奪用塗色進行了直觀的表現。更加精緻、更加自由,用我軍的顏色塗滿中華大地!

戰線的維持與要項「兵站」所孕育出的全新戰略

出征中的部隊若能與出征地之間有自勢力支配的土地連結,就能維持擁有「兵站」(補給線)的狀態,以萬全的態勢進行戰鬥。但若部隊與出征地間的土地被奪走,與出征地的連結完全被截斷,該部隊就會受到士氣低下與狀態異常等影響從而被弱體化。保證補給線的安定是維持戰線的十分重要的要素。

因“主義”與充滿個性的「政策」而千變萬化的「施政」

每個勢力都可設定決定勢力方向的行政組織「施政」。「施政」以組織圖呈現,通過配置武將可獲得其獨自的效果。即使是同勢力,若玩家「施政」方式不同,能採取的策略也會有所變化。靈活運用武將們自由打造勢力,擬定專屬自己的戰略將是本作的醍醐味。

系列之最,超過1000人武將與150中以上的“個性”


                               
登錄/註冊後可看大圖

在本作中將有超過1000名個性豐富的武將登場,且表現武將的「個性」截然不同。「個性」多達150種以上,或是在戰鬥中發揮作用,或是在內政裡發揮效果,多種多樣。一部分武將擁用有強力的固有「個性」。玩家需活用君主與麾下武將擁有的「個性」,量身制定合宜的戰略。


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nois888 | 收聽TA | 顯示全部樓層
發表於 2020-2-14 09:21
一早就看到非常棒的資訊,感謝大大。
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發表於 2020-2-14 09:55
權限不夠
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發表於 2020-2-14 10:15
感謝..這就是情人節最好的禮物啦...
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發表於 2020-2-14 10:30
多謝多謝。一上來就看見
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發表於 2020-2-14 11:04
感謝.... 一日三國志迷, 永遠三國志迷
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發表於 2020-2-14 11:13
有新作阿
趕緊試玩看看
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發表於 2020-2-14 14:52
多謝分享, 先試試下載

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