final Handler handler=new Handler();
Runnable runnable=new Runnable(){
@Override
public void run() {
menu.setVisibility(View.VISIBLE);
}
};
handler.postDelayed(runnable, 1500);
}
public void startgame() {
//for(int loop=0; loop<3; loop++) {
final ImageView dropball = new ImageView(this);
main = (RelativeLayout)findViewById(R.id.main);
dropball.setId(ball_id);
int random_intballs = new Random().nextInt(balls.length);
random_intx = new Random().nextInt(drawx.length);
random_inty = new Random().nextInt(drawy.length);